The biggest task was recreating the Bubble Trouble physics engine written in Flash (Actionscript). I chose Phaser as at the time of doing my own research (2019), it had a small footprint and it was very easy to publish to multiple platforms so it seemed like a fit. Knowing in advance that I was porting all 3 games, I could plan ahead and write reusable code. I wrote all this code personally so I could easily understand it and find better ways to write it. This was my first time converting a game and I was dreading the process before I started as I would need to focus on old code that I could no longer play. The rest is history.īubble Trouble brought bubble popping from the arcades to web browsers, as one of the great early examples of what Flash games could be.Ī timeline of the Devil from each Bubble Trouble game After that, people started to play it and I felt the urge to share it even more so I looked for game websites and came across things like Miniclip and Newgrounds. It was so much fun that I wanted more people to know about it so I hosted the game on my college website, posted the link on different forums and a couple of weeks later it was in the national newspaper. I playtested Bubble Trouble with my siblings a lot because my whole idea was to make a game that two people can play together. I remember the excitment of programming a grey box to move left/right when I press the keyboard, then adding shooting harpoons and finally forming a complete game with levels, menus and all. While playing, I was always imagining improvements to the game which gave me a lot of inspiration for the Bubble Trouble series to the extent that when I started programming, I would come home from college and start making my own version of Pang. When I was younger, I played this game called Super Pang, a.k.a Buster Bros, on arcade machines. It wasn’t that popular since you had to download a special plugin in order to play but I used it for a few animations on the websites I was making. In 2000, Flash was a tool for making simple interactive animations for websites. Bubble Trouble came out on Newgrounds on January 28th 2003 (almost 20 years ago), can you tell us a little about how you came across Flash and the early stages of the release?
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |